EMUBOX Alpha

Arkanoid

Nintendo Entertainment System
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DeveloperTaito
GenresUndefined
Players2
PublisherTaito
Rating3
Release Date1987
PlatformNintendo Entertainment System
Roms2
LanguagesUndefined

Description


The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety. By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the ball.... sorry, bolt.... down. Needless to say, the game inspired tonnes of clones, few of which added anything else.


Retro Achievements


The Color SpectrumNew High Score!You're Too Slow!Space Invaders!QuarterCheckers Anyone?Double FiguresThe Final ChallengeShield And SwordWe All Scream For?The RainbowOcean Divided!Pretty Flowers And Break Out TilesA Puzzle Approaches!Big Scores No WhammiesThe ArkanoidMore Than Half A MillionaireBeginnings And EndingsMaster ArkanoidLucky 7

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